QuickTime 5 for Macintosh and Windows: Visual QuickStart Guide
by Judith L. Stern and Robert Lettieri
Peachpit Press
ISBN 0-201-74145-8
This book walks users through QuickTime 5, QuickTime Player Pro, and many other aspects of Apple's pioneering multimedia software. Written for beginning to advanced users, it offers straightforward explanations of the viewing and editing capabilities of the Professional edition of the software, as well as the use of some of Apple's free developer tools. It covers QuickTime Streaming, including movie preparation and embedding movies on Web pages.
Discovering QuickTime (The QuickTime Developer Series):
Towner, George
Academic Press
0120596407
This book is an excellent introduction for QuickTime programmers. It provides the reader with a wealth of programming examples as well as a handy reference that provides an in-depth description of the API. The author is part of the QuickTime team that pioneered and developed QuickTime. A CD-ROM at the back of the book provides the reader with working sample code and other resources, so you can get started right away.
QuickTime for Java (The QuickTime Developer Series):
Maremaa, Tom / Stewart, Bill
Academic Press
0123054400
This book is an essential quick reference for the QuickTime and Java programmer. It provides the reader with a wealth of programming examples as well as a handy reference that provides an in-depth, class-by-class description of the API. The authors are part of the original QuickTime engineering team that pioneered and developed QuickTime for Java. A CD-ROM at the back of the book provides the reader with working sample code and other resources, so you can get started right away building your own Java applications and applets.
The QuickTime VR Book:
An Introduction to Creating and Viewing Virtual Reality at Your Desktop
by Kitchens, Susan A.
PeachPit Press
ISBN 0201696843
QuickTime Virtual Reality, more commonly known as QuickTime VR, is a cross-platform technology developed by Apple Computer as an additional layer to QuickTime. The concise information in this title shows readers how to add QuickTime VR content to their Web site or CD-ROM. Basics of virtual-reality technology are explored, such as planning a movie, viewing and creating panoramas and object movies, and setting up hot spots.